- creativity: 창의성 및 계산 창의성 연구 (11개) - economy: 경제 원리 및 토큰 이코노미 (11개) - explainability: 설명 가능한 AI (XAI) 연구 (11개) - gamification: 게이미피케이션 이론 (11개) - sociology_of_agents: 에이전트 사회학 (11개) - README.md 업데이트
492 B
492 B
A Theory of Fun for Game Design
- Author: Raph Koster
- Year: 2004
- Summary: Koster's book argues that the core of fun is learning. Games are systems that teach us patterns in a safe and engaging way. The pleasure we derive from games is an evolutionary reward for mastering new skills. The book posits that boredom sets in once a system is fully understood, highlighting the need for continuous new challenges to maintain engagement.
- Link: https://www.theoryoffun.com/